Stability, Resilience, and Copyable Error Reports
stable
Improved stability for long play sessions with copyable error reports, graceful animation degradation, and null-safety fixes.
2 fixes
Improvements
- Added copyable error reports when something goes wrong, making it easy to share useful bug reports without opening DevTools.
- Improved handling of corrupted or invalid animations — the game now degrades gracefully instead of crashing.
- Normalised how resting positions are assigned to reduce subtle layout inconsistencies over time.
Fixes
- Added null checks and refactored user data handling to prevent serialised data from being stored incorrectly.
- Cleaned up internal formatting and data handling to reduce hard-to-track issues during extended gameplay.
Community
Special thanks to @Herbert De La Comb Au Loup for reporting a major issue where cards can disappear for a player mid-game. This update includes groundwork to make issues like that easier to track down and fix.