Changes /

Stability, Resilience, and Copyable Error Reports

stable

Improved stability for long play sessions with copyable error reports, graceful animation degradation, and null-safety fixes.

2 fixes

Improvements

  • Added copyable error reports when something goes wrong, making it easy to share useful bug reports without opening DevTools.
  • Improved handling of corrupted or invalid animations — the game now degrades gracefully instead of crashing.
  • Normalised how resting positions are assigned to reduce subtle layout inconsistencies over time.

Fixes

  • Added null checks and refactored user data handling to prevent serialised data from being stored incorrectly.
  • Cleaned up internal formatting and data handling to reduce hard-to-track issues during extended gameplay.

Community

Special thanks to @Herbert De La Comb Au Loup for reporting a major issue where cards can disappear for a player mid-game. This update includes groundwork to make issues like that easier to track down and fix.